When I first got into developing indie games, I was in the 8th grade with only self-taught online knowledge, some HTML5, and basic Python I had picked up the year before. I just started researching and learning. The biggest lesson I took from those early days is that even if you don't initially have the skills to do something, the only thing actually stopping you is yourself. You just have to get out there and get it done. Over the past five years, I've accomplished things I